BTEC HND in 3D Design (Industrial/Product Design)
Higher National Diploma in 3D Design - An Introduction
The Higher National Diploma is designed to focus on:
- Providing an education al foundation for a range of careers in 3D Design
- Providing opportunities for students to gain an internationally recognised vocationally specific qualification to enter employment in 3D Design or progress to higher education vocational qualifications
- Developing the knowledge, understanding and skills of students in the field of 3D Design
- Providing opportunities for students to focus on the development of higher-level skills in a 3D Design context
- Providing opportunities for students to develop a range of skills and techniques and attributes essential for successful performance in working life
To know more about the Fees or Course Schedule, simply call at (+65) 6338 5595 or send an enquiry.
3D Design: Course Structure
The Higher National Diploma course comprises of sixteen subject units of study and seven areas of common skills.
The subject units are as follows:
Level 1
Core Units:
Drawing Techniques and Approaches
Description of Unit
In this unit learners will be encouraged to develop visual thinking and creativity for design work. This unit will enable learners to experiment with drawing approaches and techniques order to broaden their experience and understanding of visual language. Learners will need to use materials and media which are specific to drawing and 3D design, as well as unusual materials and media which may extend visual language and creativity.
Summary of Learning Outcomes
To achieve this unit a learner must:- Comprehend the specific nature and qualities of drawing media and materials
- Demonstrate creative use of drawing techniques and processes
- develop and extend understanding of visual language
- Evaluate work for further development
Historical and Contextual Referencing
Description of unit
This unit introduces learners to the cultural history which informs current thought and debate in 3d design. Emphasis is on research and study skills and learners acquiring source material and knowledge. Presentation skills will also be applied in a practical context.
Summary of learning outcomes
To achieve this unit a learner must:- Undertake in-depth research using electronic sources and paper-based materials.
- Demonstrate an understanding of creative influences through the effective interpretation and analysis of information.
- Assess, interpret and evaluate information effectively and develop a personal view.
- Present conclusions effectively.
Properties of 3D Materials
Description of unit
This unit provides the essential underpinning knowledge of the basic types of materials common to the broad area of 3D design. It will provide the learner with an understanding of the implications of using and selecting materials for the 3D designer. This has implications for the design of artefacts and products, and learners will learn to identify the strengths and weaknesses in both the practical and aesthetic senses.
Summary of learning outcomes
To achieve this unit a learner must:- Research and evaluate the characteristics of 3D materials.
- Practically investigate 3d materials.
- Demonstrate the creative and effective use of 3d materials.
- Evaluate the results of using 3d materials.
3D Technology and Processes
Description of unit
This unit provides the essential underpinning skills and knowledge for the basic processes a technology common to the broad area of 3d design. Technological change increasingly affect the processes associated with designing and producing. This unit encourages the development technologically driven change. It is a practical unit which allows learners to embrace techno creatively.
Summary of learning outcomes
To achieve this unit a learner must:- Research and evaluate the creative and functional characteristics of technology and processes.
- Experiment creatively with a range of technology and processes.
- Demonstrate the creative and functional use of technology and processes.
- Evaluate and analyse the results of using technology and processes.
Special Units
Design Method
Description of unit
This unit develops in learners an analytical and methodical approach to the process of designing and developing products in a commercial context. This unit will help improve the learner's organisational and time management skills whilst developing the self-analytical faculties necessary for success in design practice.
Summary of learning outcomes
To achieve this unit a learner must:- Research and understand the phases of the design development cycle.
- Plan a complex project using the design development cycle.
- Develop an imaginative and innovative product.
- Evaluate the product and suggest possible improvements.
Computer Applications in Art and Design
Description of unit
The aim of this unit is to introduce learners to the creative potential of the computer in the context of 2D design. It will provide the opportunity to explore software and its relevance to the area of study. It aims to provide an overview of a variety of painting, drawing typographic and desktop publishing software. It encourages combinations of traditional and digital design practices, leading to innovative presentations.
Summary of learning outcomes
To achieve this unit a learner must:- Use a range of painting and drawing software applications effectively and creatively.
- Digitise and manipulate objects or images effectively and creatively.
- Use typographic design applications effectively and creatively.
- Use desktop publishing and text editing software applications effectively and creatively.
Design Principles
Description of unit
In this unit learners will develop an understanding of how attitudes of designers influence the appearance and function of graphics products. These attitudes involve the ethics of commerce, and the changing values of society which determine the context within which the graphic designer operates.
The unit establishes principles and encourages learners to develop their own distinctive approach to design. Work produced for his unit should be in the learners' chosen design specialism.
Summary of learning outcomes
To achieve this unit a learner must:- Analyse, evaluate and apply the principle that form follows function.
- Analyse, evaluate and practically explore the appropriateness of materials.
- Analyse, evaluate and apply the principle of cultural association.
- Analyse, evaluate and apply the principle of design for need.
3D Animated Products
Description of unit
In this unit learners will investigate the design and production of 3D animated products. The unit focuses on applying and developing design skills to a range of products which incorporate movement. These will be combined with the skills and knowledge of the materials and techniques necessary for controlling and effecting movement. Safety and reliability issues will also be addressed.
The unit deals specifically with the design, construction and control of real-time animated devices such as puppets, marionettes, automata, toys, kinetic art objects and point of sale devices. The unit is intended to develop visual, theoretical and practical skills relating to design, and would be of value to specialists in commercial model making, design for performance, exhibition and retail design, and product design.
Summary of learning outcomes
To achieve this unit a learner must:- Research and evaluate animated products.
- Develop and design an animated product using technological principles.
- Make imaginative models and prototypes of animated products.
- Evaluate models and prototypes in terms of meeting the needs of the end user and managing the project effectively.
Product Design
Description of unit
This unit provides a focal point for learners who intend to follow careers associated with the manufacturing of products and furniture design.
The unit develops skills and knowledge in the visual attributes of manufactured products and the materials from which they are made. Consideration of the manufacturing processes and the functional characteristics of products include ergonomics, reliability and safety. The relationship between product design and marketing will also be examined.
Summary of learning outcomes
To achieve this unit a learner must:- Research, plan and design the product creatively and effectively.
- Apply knowledge of technological principles in the design of the product effectively.
- Demonstrate effective use of technology in producing imaginative models and prototypes.
- Display a thorough working knowledge of the organisation and management of design manufacturing.
Design and Function
Description of unit
This unit focuses on design and function in crafts, 3D design and spatial design. It encourages learners to develop a personal response to the often conflicting demands of appearance and function. The unit addresses the practical and technical issues encountered when designing and making 3D artefacts.
Summary of learning outcomes
To achieve this unit a learner must:- Determine the functional features of artefacts, products or spatial environments.
- Analyse and evaluate the aesthetic significance of the design of artefacts, products or spatial environments.
- Produce design work that establishes a balance between functional and aesthetic criteria.
- Evaluate and analyse the effects of the artefacts, product or spatial environment.
Visual and Personal Presentation
Description of unit
This unit will enable learners to develop skills in communicating design intentions in 2D and 3D. The unit encourages learners to apply and refine visual presentation skills and develop their own distinctive approach to the presentation of design work.
Summary of learning outcomes
To achieve this unit a learner must:- Research and evaluate a range of presentation types.
- Use an appropriate strategy to present design work effectively.
- Use materials, media and techniques to present design work effectively.
- Evaluate the effect of the presentation and identify areas for improvement.
Marketing
Description of unit
This unit emphasises the importance of marketing both to commercial organisations and individual designers. The unit covers the basic principles of marketing products and services in a competitive, commercial environment. It also explores how individual designers can use marketing to promote their own skills and abilities.
Summary of learning outcomes
To achieve this unit a learner must:- Research and analyse the purpose and intentions of marketing.
- Research and analyse the relationship between marketing and design.
- Apply marketing principles to promotion of own work imaginatively and effectively.
- Evaluate the application of marketing principles to promotion of own work.
Level 2
Core Units:
Critical Study
Description of unit
This unit provides the learner with the knowledge, understanding and skills to define and research an historical context and relate it to the present. It also provides an opportunity for learners to evaluate these references in the context of their chosen specialism.
The aim of the unit is to provide the learner with an independent view of one area of design context that relates closely to their own work.
Summary of learning outcomes
To achieve this unit a learner must:- Analyse in depth and interpret the historical evolution and visual characteristics of the work of 3D designers.
- Analyse in depth and interpret specialist work through applying appropriate methods of research and information retrieval.
- Analyse in depth how historical, contextual and contemporary practice influences the learner's specialist pathway.
- Draw independent and insightful conclusions from others' writings and critiques about a range of 3D design work and present a personal view.
Professional Practice and Development
Description of unit
This unit serves to draw together the various aspects of learners' work to provide evidence of a coherent and presentable portfolio of work which is of a standard acceptable to a commercial employer. Learners are expected to demonstrate a full understanding of their intended job role and its career potential.
Summary of learning outcomes
To achieve this unit a learner must:- Plan, monitor and evaluate a series of projects effectively.
- Understand and display professional competence consistently.
- Present an imaginative portfolio of work of a professional standard.
- Produce direct evidence of intended career path in 3D design.
Professional Studies
Description of unit
This unit is intended to help learners relate practical studies in 3D design to a professional context. It deals with legislation affecting 3D designers and develops understanding of professional ethics and responsibilities. The unit requires learners to examine business organisations and to compare job roles of 3D designers working in different kinds of organisations. Learners are also expected to investigate the ethics and responsibilities of 3D designers in relation to society and the environment.
Summary of learning outcomes
To achieve this unit a learner must:- Investigate and understand legislation affecting 3D designers.
- Investigate and understand the professional ethics and responsibilities of 3D designers.
- Investigate and understand the environmental ethics and social responsibilities of 3D designers.
- Investigate and understand business organisations and the job roles of designers.
Specialist Units:
Commercial Model Making
Description of unit
This unit develops the skills and understanding of learners who intend to follow careers as model makers in the architectural, media or entertainment industries. The unit is relevant to specialist areas in which 3D visualisation is important. It aims to develop practical and perceptual skills and gives opportunities to develop creative and communication skills.
Summary of learning outcomes
To achieve this unit a learner must:- Research, plan and design a model for commercial production creatively and effectively.
- Apply knowledge of technological principles in the design and function of the model effectively.
- Make models which are visually effective, functionally sound and cost-effective.
- Display a thorough knowledge of the organisation and management of the process of model making.
Furniture Design
Description of unit
In this unit learners will gain a knowledge and understanding of the visual and functional qualities of furniture and how it is designed. They will develop an understanding of a range of materials and select appropriate manufacturing processes in exploring construction and fabrication used in furniture design. They will develop high-level competence in controlling the creative process from inception to realisation.
Learners will be expected to develop an understanding of the role and responsibilities of the designer/maker in a commercial context, including one-off, batch and mass production, and to develop the ability to communicate 3D ideas through 2D drawing techniques and 3D making, modelling and prototyping skills.
Summary of learning outcomes
To achieve this unit a learner must:- Research and demonstrate a thorough knowledge of the visual, tactile and functional characteristics of furniture and related products.
- Research and develop and understanding of structures, materials and making processes to meet design requirements.
- Demonstrate effective skills in design development, using appropriate techniques to communicate ideas and respond to identified needs.
- Demonstrate a thorough knowledge of professional practice, including contractual and health and safety issues.
Design for Performance
Description of unit
This unit provides a focal point for applying the skills and understanding acquired by learners who intend following careers as set designers, costume and visual effects designers in the entertainment industry. These roles bring them into close proximity with performance and learners will need to understand the particular operational characteristics of live theatre, film, television and video production. The unit emphasises versatility but expects learners to have a particular specialism in one of the follwing: set design and construction, costume design and construction, visual effects design and construction.
Summary of learning outcomes
To achieve this unit a learner must:- Use a wide range of sources to create designs from which costumes, props and sets can be made.
- Produce creative and effective workable designs for costumes, properties and sets from which others can produce the designs.
- Make effective and imaginative models and full-size constructions for costumes, props and sets.
- Display a thorough knowledge of the organisation and management of the performance environment.
Jewellery, Accessories and Body Adornment
Description of unit
In this unit learners will gain knowledge and understanding of the decorative and aesthetic properties of jewellery, accessories and body adornment. They will develop an understanding of construction methods, explore the properties of a wide range of materials and select appropriate manufacturing processes and finishing techniques. They will develop high-level competence in controlling the creative process from inception to realisation. Learners will be expected to develop an understanding of the role and responsibilities of the designer/maker in a commercial context, including one-off and batch production, and to develop the ability to communicate 3D ideas.
Summary of learning outcomes
To achieve this unit a learner must:- Demonstrate a thorough knowledge of the visual, tactile and decorative characteristics of jewellery, accessories and body adornment.
- Demonstrate skills in design development, using appropriate techniques to communicate 3D ideas and respond to identified needs.
- Develop an understanding of structures, materials and making processes to meet design requirements.
- Demonstrate an understanding of professional practice, including contractual and health and safety issues.
Exhibition and Retail Design
Description of unit
In this unit learners will gain knowledge and understanding of communication through exhibition and display. They will develop the ability to organise and manipulate spatial awareness. They will develop high-level competence in controlling the creative process from inception to design realisation.
Learners will be expected to develop an understanding of the role and responsibilities of the designer in a commercial context, and to develop the ability to communicate 3D ideas through 2D drawing techniques and 3D making, modelling and prototyping skills.
Summary of learning outcomes
To achieve this unit a learner must:- Demonstrate a thorough knowledge of the visual, tactile and functional characteristics of exhibition and retail design.
- Demonstrate skills in design development, using appropriate techniques to communicate ideas and respond to identified needs.
- Develop an understanding of structures, spatial awareness, materials and processes to meet design requirements.
- Demonstrate a knowledge of professional practice, including contractual and health and safety issues.
Interior Design
Description of unit
In this unit learners will acquire the skills and understanding needed to create and modify interior environments for specific purposes. They will develop spatial awareness and competence in working with 3D formal elements. Learners will also develop an understanding of the roles and responsibilities of the professional interior designer, including working within teams of other professionals. Learners will develop the ability to communicate 3D ideas through a range of visual presentation techniques.
Summary of learning outcomes
To achieve this unit a learner must:- Demonstrate the ability to create and modify interior environments to meet design requirements.
- Demonstrate an understanding of the technical processes involved in responding to an interior design brief.
- Show an ability to analyse, clarify and respond to the aesthetic and functional requirements of design briefs and architects' specifications.
- Work within a team of professional practitioners to develop an understanding of professional practice.
Common Skills
- Managing & Developing Self
- Working with & Relating with Others
- Communicating
- Managing Task & Solving Problems
- Applying Numeracy
- Applying Technology
- Applying Design & Creativity
Total Course Duration/Weekly Instruction Hours (time-table) |
|
| Total Duration: | 2 years |
| Total Course Hours: | 960 |
| Weekly time tabled hours (teaching): | 15 |
Fees/Class Size |
|
| Tuition Fee: | $18,000 per unit |
| Registration Fee: | $100 |
| Class size: | Maximum 25 per class for practical and tutorial lessons |
| Maximum 40 for lecture | |
To know more about the Fees or Course Schedule, simply call at (+65) 6338 5595 or send an enquiry.
Assessment
This course is assessed by a combination of coursework and an exam. Coursework will be assessed throughout the unit and there will be an exam at the end of each semester. Coursework involves doing a report, presentation or project work.
Entry Requirements to BTEC HND in 3D Design
- Diploma
- China Senior Secondary Year AND IELTS 5.0 *
- SMU 3 AND IELTS 5.0 *
- GCE ‘A’ levels - 2 passes
- ITE Higher NITEC 2.5
- STPM - 2 passes
- Vietnam Grade 12 AND IELTS 5.0 *
- Any other equivalent qualifications
*Those without IELTS 5.0 are required to attend an English Course at a fee.
Certification
Candidates who successfully complete the 1½ years of this programme will be given the internationally recognised BTEC Higher National Diploma (HND) in 3D Design awarded by Edexcel International (UK).
Course Schedule for BTEC Higher National Diploma in 3D Design
This Award takes approximately 960 hours excluding the development and implementation of coursework.
Full-time
- 3 - 4 units per semester
- Recommended Duration : 1½ years
Part-time
- 2 units per semester
- Recommended Duration : 2 years 8 months
To know more about the Fees or Course Schedule, simply call at (+65) 6338 5595 or send an enquiry.
Upon completion of the course, the student should be able to demonstrate the following skills:
- Synthesis of a range of concepts, knowledge and skills relating to 3D Design
- Application of complex theories to practical, realistic work situations in the 3D Design sector
- Independence of approach to study and the generation of 3D Design evidence
- Ability to engage with complex and/or unpredictable situations in the 3D Design contexts
- Ability to take responsibility to manage and direct their own and others’ activities
- Insight and judgement in relation to the margins and consequences of error
- Research and investigative skills
- Responsiveness to change and ability to multi-task
- Ability to innovate and work in a creative way
- Demonstrate the ability to work independently as well as effectively as a member of a team.
To know more about the Fees or Course Schedule, simply call at (+65) 6338 5595 or send an enquiry.

