Pearson BTEC Level 5 HND Diploma in 3D Design

The Higher National Diploma is designed to provide an educational foundation for a range of Industrial and Product Design

Introduction

Beacon International College is a BTEC Approved Centre for the above programme.

About Pearson

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The Pearson BTEC Higher National Diploma Level 5 in 3D Design is designed to meet the following aims:

  • Providing an educational foundation for a range of careers in 3D Design
  • Providing opportunities for students to gain an internationally recognised vocationally specific qualification to enter employment in 3D Design or progress to higher education vocational qualifications
  • Developing the knowledge, understanding and skills of students in the field of 3D Design
  • Providing opportunities for students to focus on the development of higher-level skills in a 3D Design context
  • Providing opportunities for students to develop a range of skills and techniques and attributes essential for successful performance in working life
Course Structure

Pearson BTEC Level 5 HND Diploma in 3D Design : Course Structure

The Higher National Diploma course comprises of sixteen (16) subject units of study. The sixteen (16) units are determined by the college from the following list:

Mandatory Core Units

Visual Communication in Art and Design

This unit aims to develop the necessary skills for artists, designers and craftworkers to communicate their ideas across specialist applications, both traditional and alternative.

Ideas Generation and Development in Art and Design

Creative thinking and the ability to generate free flowing ideas are vital skills for all artists and designers. This unit aims to develop skills in generating and communicating ideas visually.

Contextual and Cultural Referencing in Art and Design

The aim of this unit is to encourage an understanding of the social, psychological, cutural, historical and commercial factors which underpin all visual arts theory and practice across the spectrum of subject specialisms.

Professional Practice in Art and Design

The aim of this unit is to extend the learners’ knowledge of professional practices within their specialist area and to relate these to personal goals and career opportunities.

Project Design, Implementation and Evaluation

To develop learners’ skills of independent enquiry by undertaking a sustained investigation of direct relevance to their vocational, academic and professional development.

Specialist Units Group A

Design Principles

The aim of this unit is to enable learners to develop knowledge and understanding of the issues that have informed deabte on the purposes and processes of design.

In this unit learners will develop an understanding of how attitudes of designers influence the appearance and function of graphics products. These attitudes involve the ethics of commerce, and the changing values of society which determine the context within which the graphic designer operates.

The unit establishes principles and encourages learners to develop their own distinctive approach to design. Work produced for his unit should be in the learners’ chosen design specialism.

Packaging in Graphic Design

This unit aims to develop learners’ skills and understanding in developing solution- focused approaches and innovative and creative packaging outcomes in graphic design.

Animation Techniques for Interactivity in Art and Design

This unit aims to develop learners’ skills and understanding in a variety of interactive animation techniques for use in art and design.

3D Animated Products

This unit aims to develop learners’ skills in designing and constructing products for 3D animation. This can be applied to products for the theatre, media and moving image.

In this unit learners will investigate the design and production of 3D animated products. The unit focuses on applying and developing design skills to a range of products which incorporate movement. These will be combined with the skills and knowledge of the materials and techniques necessary for controlling and effecting movement. Safety and reliability issues will also be addressed.

The unit deals specifically with the design, construction and control of real-time animated devices such as puppets, marionettes, automata, toys, kinetic art objects and point of sale devices. The unit is intended to develop visual, theoretical and practical skills relating to design, and would be of value to specialists in commercial model making, design for performance, exhibition and retail design, and product design.

3D Computer Modelling and Animation

This unit aims to develop learners’ skills and understanding of the principles and practical applications of 3D modelling and animation.

Digital Media in Art and Design

The aim of this unit to develop learners’ understanding of the scope and potential of digital media in art and design, coupled with the application of skills in and detailed knowledge of software applications in a specialised pathway.

Product Design

This unit will enable learners to understand the factors relavant to product design, and to develop skills in planning and producing prototypes.

This unit provides a focal point for learners who intend to follow careers associated with the manufacturing of products and furniture design.

The unit develops skills and knowledge in the visual attributes of manufactured products and the materials from which they are made. Consideration of the manufacturing processes and the functional characteristics of products include ergonomics, reliability and safety. The relationship between product design and marketing will also be examined.

Commercial Model Making

This unit develops the skills and understanding of learners who intend to follow careers as model makers in the architectural, media or entertainment industries. The unit is relevant to specialist areas in which 3D visualisation is important. It aims to develop practical and perceptual skills and gives opportunities to develop creative and communication skills.

Furniture Design

This unit aims to develop learners’ skills and understanding in the design and production of furniture.

In this unit learners will gain a knowledge and understanding of the visual and functional qualities of furniture and how it is designed. They will develop an understanding of a range of materials and select appropriate manufacturing processes in exploring construction and fabrication used in furniture design. They will develop high-level competence in controlling the creative process from inception to realisation.

Learners will be expected to develop an understanding of the role and responsibilities of the designer/maker in a commercial context, including one-off, batch and mass production, and to develop the ability to communicate 3D ideas through 2D drawing techniques and 3D making, modelling and prototyping skills.

Ceramic Design

This unit aims to develop learners’ practical making skills in ceramics and to generate design work which shows understanding of historical and contemporary ceramics.

Exhibition and Retail Design

This unit aims to develop learners’ skills and understanding necessary to operate successfully within a commercial exhibition and retail design context.

In this unit learners will gain knowledge and understanding of communication through exhibition and display. They will develop the ability to organise and manipulate spatial awareness. They will develop high-level competence in controlling the creative process from inception to design realisation.

Learners will be expected to develop an understanding of the role and responsibilities of the designer in a commercial context, and to develop the ability to communicate 3D ideas through 2D drawing techniques and 3D making, modelling and prototyping skills.

Interior Design

This unit aims to develop learners’ skills and understanding needed to create and modify interiror environments for specific purposes and to a professional standard.

In this unit learners will acquire the skills and understanding needed to create and modify interior environments for specific purposes. They will develop spatial awareness and competence in working with 3D formal elements. Learners will also develop an understanding of the roles and responsibilities of the professional interior designer, including working within teams of other professionals. Learners will develop the ability to communicate 3D ideas through a range of visual presentation techniques.

Properties of 3D Materials

This unit aims to develop learners’ skills and understanding common to the broad area of 3D design and the potential design implications of selected materials.

This unit provides the essential underpinning knowledge of the basic types of materials common to the broad area of 3D design. It will provide the learner with an understanding of the implications of using and selecting materials for the 3D designer. This has implications for the design of artefacts and products, and learners will learn to identify the strengths and weaknesses in both the practical and aesthetic senses.

Drawing Techniques and Processes in Art and Design

This unit aims to develop and extend learners’ technical and creative skills through drawing and their understanding of drawing media, materials and techniques.

Specialist Units Group B

Critical Study in Art and Design

The aim of this unit is to extend knowledge and understanding of the reesearch, analysis and application of historical and contextual skills to a selected field of study.

Ideas in Context

This unit aims to develop learners’ personal creative potential for generating ideas in a relevant specialist discipline within the visual arts.

Personal and Professional Development

This unit aims to help the learner become an effective and confident self-directed employee. This helps the learner become more confident in managing their own personal and professional skills to achieve personal and career goals.

Work-based Experience*

This unit aims to enable learners to experience the scope and depth of learning which may take place in a work- based context by planning, monitoring and evaluating the work experience.

Employability Skills

This unit provides learners with the opportunity to acquire honed employability skills required for effective employment.

Communication with Images in Art and Design

The aim of this unit is to extend learners’ understanding of the potential of visual imagery as a means of communication, including the codes used in different cultures.

Studio Practice in Photography

This unit aims to develop learners’ skills and understanding in using photographic studio resources.

Digital Image Creation and Development

This unit aims to develop skills and understanding in sourcing, creating, developing and managing digital images for specific purposes.

Upon completion of the course, the student should be able to:

  1. Synthesis of a range of concepts, knowledge and skills relating to 3D Design
  2. Application of complex theories to practical, realistic work situations in the 3D Design sector
  3. Independence of approach to study and the generation of 3D Design evidence
  4. Ability to engage with complex and/or unpredictable situations in the 3D Design contexts
  5. Ability to take responsibility to manage and direct their own and others’ activities
  6. Insight and judgement in relation to the margins and consequences of error
  7. Research and investigative skills
  8. Responsiveness to change and ability to multi-task
  9. Ability to innovate and work in a creative way
  10. Demonstrate the ability to work independently as well as effectively as a member of a team.
Course Information

Class Size

Class size: Maximum 70 for lectures, Maximum 40 per class for practical and tutorial lessons

Certification

To be awarded the Pearson BTEC Level 5 HND Diploma, the student must meet the criteria below:

The Pearson BTEC Level 5 HND Diploma in 3D Design is a 240-credit qualification that consist five (5) mandatory units plus specialist units that provide for a combined total of 240 credits. The rules for combination for this qualification are as specified as follows:

  1. Qualification credit value: a minimum of 240 credits.
  2. Minimum credits to be achieved at the level of the qualification (level 5): 125 credits.

Course Schedule

This Award takes approximately 960 hours excluding the development and implementation of coursework.

Total Duration:18 months (full-time),30 months (part-time)
Total Course Hours:960 hours

Entry Requirements

  • Diploma
  • Chinese Senior Secondary Year 3
  • SMU 3
  • GCE ‘A’ Levels – at least two (2) Grade E
  • ITE Higher NITEC 2.5
  • STPM – 2 passes
  • Vietnam Grade 12
  • Any other equivalent qualification
  • Applicants with foreign qualifications equivalent to the above may be admitted provided they are proficient in the English Language, and possess
    1. IELTS 5.5 or equivalent qualifications (wef July 2016 intake) OR
    2. a Pass in English Proficiency Assessment Test determined by the college.

* Those without IELTS 5.5 are required to attend an English Course at a fee.

The Pearson BTEC Higher National qualifications are accredited on the QCF for learners aged 18 and above.

More mature learners may present a more varied profile of achievement that is likely to include extensive work experience of paid and/or unpaid employment and/or achievement of a range of professional qualifications in their work sector.

Course details

Lectures/Tutorials

The course is modular in nature, the units may be delivered in any sequence.

The course is mainly conducted in the classroom via face-to-face learning which encourages student-teacher interaction. Students are encouraged to attend field trips and bazaars organised by the school to encourage experiential learning.

Assessment

In-course assessments will be conducted only. In-course assessments may include report, design journal, oral presentation, drawings, models and project etc.

Student Testimonials

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